Dark World Deck Breakdown

Cards Usage Statistic

Main Deck

Artifact Lancea
Artifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.

Broww, Huntsman of Dark World
Broww, Huntsman of Dark World
Broww, Huntsman of Dark World
DARK 3
Broww, Huntsman of Dark World
  • ATK:

  • 1400

  • DEF:

  • 800


If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.

Purrely
Purrely
Purrely
LIGHT 1
Purrely
  • ATK:

  • 100

  • DEF:

  • 100


If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Purrely" Spell/Trap to your hand, also place the rest on the bottom of the Deck in any order. Once per turn: You can reveal 1 "Purrely" Quick-Play Spell in your hand, and if you do, Special Summon 1 Xyz Monster that mentions it from your Extra Deck, by using this face-up card you control as material, and if you do, attach the revealed card to the Summoned monster as additional material. (This is treated as an Xyz Summon.)

Purrelyly
Purrelyly
Purrelyly
DARK 1
Purrelyly
  • ATK:

  • 100

  • DEF:

  • 100


If this card is Normal or Special Summoned: You can add 1 "Purrely" card from your Deck to your hand, except a Quick-Play Spell. You can target 1 "Purrely" Quick-Play Spell in your GY; Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and if you do, attach that Spell to the Summoned monster. (This is treated as an Xyz Summon.) You can only use each effect of "Purrelyly" once per turn.

Ghost Sister & Spooky Dogwood
Ghost Sister & Spooky Dogwood
Ghost Sister & Spooky Dogwood
WATER 3
Ghost Sister & Spooky Dogwood
  • ATK:

  • 0

  • DEF:

  • 1800


During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. ● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Dark Ruler No More
      Dark Ruler No More
      Dark Ruler No More
      Spell Normal
      Dark Ruler No More

        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.



        Tag(s):

        Dimensional Fissure
        Dimensional Fissure
        Dimensional Fissure
        Spell Continuous
        Dimensional Fissure

          Any monster sent to the Graveyard is banished instead.

          Foolish Burial Goods
          Foolish Burial Goods
          Foolish Burial Goods
          Spell Normal
          Foolish Burial Goods

            Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

            Harpie's Feather Duster
            Harpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.



              Tag(s):

              Lightning Storm
              Lightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



                Tag(s):

                Metalfoes Fusion
                Metalfoes Fusion
                Metalfoes Fusion
                Spell Normal
                Metalfoes Fusion

                  Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.

                  My Friend Purrely
                  My Friend Purrely
                  My Friend Purrely
                  Spell Continuous
                  My Friend Purrely

                    You can pay 500 LP; reveal 3 "Purrely" cards from your Deck, except "My Friend Purrely", and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. If a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card, even during the Damage Step: You can add up to 3 "Purrely" Quick-Play Spells with different names from your GY to your hand. You can only use each effect of "My Friend Purrely" once per turn.

                    Purrely Delicious Memory
                    Purrely Delicious Memory
                    Purrely Delicious Memory
                    Spell Quick
                    Purrely Delicious Memory

                      Choose 1 monster on the field, and until the end of the next turn, it cannot be destroyed by battle. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Gains 300 ATK/DEF for each material attached to it.

                      Purrely Happy Memory
                      Purrely Happy Memory
                      Purrely Happy Memory
                      Spell Quick
                      Purrely Happy Memory

                        Choose 1 card on the field, and until the end of the next turn, the first time it would be destroyed by card effect, it is not destroyed. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● This card can attack monsters a number of times each Battle Phase, up to the number of "Purrely Happy Memory" attached to it +1.

                        Purrely Pretty Memory
                        Purrely Pretty Memory
                        Purrely Pretty Memory
                        Spell Quick
                        Purrely Pretty Memory

                          Each player gains 1000 LP, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Once per turn: You can send 1 other card you control to the GY, then target 1 card your opponent controls; attach it to this card as material.

                          Purrely Sleepy Memory
                          Purrely Sleepy Memory
                          Purrely Sleepy Memory
                          Spell Quick
                          Purrely Sleepy Memory

                            The next battle or effect damage you take this turn will become 0. You can also immediately apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Once per turn, during your opponent's Standby Phase: You can draw 1 card.

                            Stray Purrely Street
                            Stray Purrely Street
                            Stray Purrely Street
                            Spell Field
                            Stray Purrely Street

                              Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material.

                              Terraforming
                              Terraforming
                              Terraforming
                              Spell Normal
                              Terraforming

                                Add 1 Field Spell from your Deck to your hand.



                                Tag(s):

                                Triple Tactics Talent
                                Triple Tactics Talent
                                Triple Tactics Talent
                                Spell Normal
                                Triple Tactics Talent

                                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                                  Tag(s):

                                  Ultimate Slayer
                                  Ultimate Slayer
                                  Ultimate Slayer
                                  Spell Normal
                                  Ultimate Slayer

                                    Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.

                                    Purrelyeap!?
                                    Purrelyeap!?
                                    Purrelyeap!?
                                    Trap Normal
                                    Purrelyeap!?

                                      Target 1 "Purrely" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Purrely" Xyz Monster with a different Rank, by using that target as material, but return it to the Extra Deck during the End Phase of the next turn. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target up to 3 "Purrely" monsters in your GY; shuffle them into the Deck. You can only activate 1 "Purrelyeap!?" per turn.

                                      The Black Goat Laughs
                                      The Black Goat Laughs
                                      The Black Goat Laughs
                                      Trap Normal
                                      The Black Goat Laughs

                                        Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.

                                        Extra Deck

                                        Garura, Wings of Resonant Life
                                        Garura, Wings of Resonant Life
                                        Garura, Wings of Resonant Life
                                        DARK 6
                                        Garura, Wings of Resonant Life
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 2400


                                        2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                        S:P Little Knight
                                        S:P Little Knight
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                        Tri-Brigade Arms Bucephalus II
                                        Tri-Brigade Arms Bucephalus II
                                        Tri-Brigade Arms Bucephalus II
                                        DARK
                                        Tri-Brigade Arms Bucephalus II
                                        • ATK:

                                        • 3500

                                        • LINK-5

                                        Link Arrow:

                                        Left

                                        Right

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.

                                        Golden Cloud Beast - Malong
                                        Golden Cloud Beast - Malong
                                        Golden Cloud Beast - Malong
                                        LIGHT 6
                                        Golden Cloud Beast - Malong
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 1000


                                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        LIGHT
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                                        Tag(s):

                                        Epurrely Beauty
                                        Epurrely Beauty
                                        Epurrely Beauty
                                        WATER
                                        Epurrely Beauty
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 1100


                                        2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has "Purrely Pretty Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls.

                                        Epurrely Happiness
                                        Epurrely Happiness
                                        Epurrely Happiness
                                        LIGHT
                                        Epurrely Happiness
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 100


                                        2 Level 2 monsters At the end of the Damage Step, if this card battled: You can add 1 "Purrely" card from your Deck to your hand, also, if this card has "Purrely Happy Memory" as material, you can halve the ATK of 1 face-up monster on the field. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can return 1 Spell/Trap your opponent controls to the hand.

                                        Epurrely Noir
                                        Epurrely Noir
                                        Epurrely Noir
                                        DARK
                                        Epurrely Noir
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 2000


                                        2 Level 2 monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls, or up to 2 if this card has "Purrely Sleepy Memory" as material; return that card(s) to the hand. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can Set 1 "Purrely" Trap directly from your Deck.

                                        Epurrely Plump
                                        Epurrely Plump
                                        Epurrely Plump
                                        EARTH
                                        Epurrely Plump
                                        • ATK:

                                        • 200

                                        • DEF:

                                        • 2100


                                        2 Level 2 monsters Once per turn: You can target up to 2 Spells/Traps in the GYs; attach them to this card as material. This is a Quick Effect if this card has "Purrely Delicious Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can banish 1 monster on the field until the End Phase.

                                        Expurrely Noir
                                        Expurrely Noir
                                        Expurrely Noir
                                        DARK
                                        Expurrely Noir
                                        • ATK:

                                        • 1100

                                        • DEF:

                                        • 2800


                                        2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent's activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 "Purrely" monster as material.

                                        Mereologic Aggregator
                                        Mereologic Aggregator
                                        Mereologic Aggregator
                                        DARK
                                        Mereologic Aggregator
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 3000


                                        2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                                        Sylvan Princessprite
                                        Sylvan Princessprite
                                        Sylvan Princessprite
                                        LIGHT
                                        Sylvan Princessprite
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 100


                                        2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.

                                        Main: 55 Extra: 15

                                        1 cardBroww, Huntsman of Dark World 1 cardBroww, Huntsman of Dark World
                                        Broww, Huntsman of Dark World
                                        DARK 3
                                        Broww, Huntsman of Dark World
                                        • ATK:

                                        • 1400

                                        • DEF:

                                        • 800


                                        If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.


                                        1 cardCeruli, Guru of Dark World 1 cardCeruli, Guru of Dark World
                                        Ceruli, Guru of Dark World
                                        DARK 1
                                        Ceruli, Guru of Dark World
                                        • ATK:

                                        • 100

                                        • DEF:

                                        • 300


                                        If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card.


                                        1 cardDanger! Bigfoot! 1 cardDanger! Bigfoot!
                                        Danger! Bigfoot!
                                        DARK 8
                                        Danger! Bigfoot!
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 0


                                        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn.


                                        1 cardDanger! Chupacabra! 1 cardDanger! Chupacabra!
                                        Danger! Chupacabra!
                                        DARK 4
                                        Danger! Chupacabra!
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 400


                                        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Chupacabra!", Special Summon 1 "Danger! Chupacabra!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 "Danger!" monster in your GY, except "Danger! Chupacabra!"; Special Summon it. You can only use this effect of "Danger! Chupacabra!" once per turn.


                                        2 cardDanger! Mothman! 2 cardDanger! Mothman!
                                        Danger! Mothman!
                                        DARK 4
                                        Danger! Mothman!
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 400


                                        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.


                                        2 cardDanger! Nessie! 2 cardDanger! Nessie!
                                        Danger! Nessie!
                                        DARK 7
                                        Danger! Nessie!
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 2800


                                        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.


                                        1 cardDanger! Thunderbird! 1 cardDanger! Thunderbird!
                                        Danger! Thunderbird!
                                        DARK 8
                                        Danger! Thunderbird!
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2400


                                        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn.


                                        1 cardDanger!? Jackalope?
                                        1 cardDanger!? Jackalope?
                                        Danger!? Jackalope?
                                        DARK 3
                                        Danger!? Jackalope?
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 2000


                                        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.


                                        1 cardDanger!? Tsuchinoko?
                                        1 cardDanger!? Tsuchinoko?
                                        Danger!? Tsuchinoko?
                                        DARK 3
                                        Danger!? Tsuchinoko?
                                        • ATK:

                                        • 1300

                                        • DEF:

                                        • 0


                                        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.


                                        3 cardDroll & Lock Bird 3 cardDroll & Lock Bird
                                        Droll & Lock Bird
                                        WIND 1
                                        Droll & Lock Bird
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                        3 cardGenta, Gateman of Dark World 3 cardGenta, Gateman of Dark World
                                        Genta, Gateman of Dark World
                                        DARK 4
                                        Genta, Gateman of Dark World
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1800


                                        You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.


                                        1 cardGoldd, Wu-Lord of Dark World 1 cardGoldd, Wu-Lord of Dark World
                                        Goldd, Wu-Lord of Dark World
                                        DARK 5
                                        Goldd, Wu-Lord of Dark World
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 1400


                                        If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the Graveyard, then destroy those targets (if any).


                                        2 cardGrapha, Dragon Lord of Dark World 2 cardGrapha, Dragon Lord of Dark World
                                        Grapha, Dragon Lord of Dark World
                                        DARK 8
                                        Grapha, Dragon Lord of Dark World
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 1800


                                        You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.


                                        3 cardReign-Beaux, Overking of Dark World 3 cardReign-Beaux, Overking of Dark World
                                        Reign-Beaux, Overking of Dark World
                                        DARK 8
                                        Reign-Beaux, Overking of Dark World
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 1800


                                        You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.


                                        2 cardSillva, Warlord of Dark World
                                        2 cardSillva, Warlord of Dark World
                                        Sillva, Warlord of Dark World
                                        DARK 5
                                        Sillva, Warlord of Dark World
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 1400


                                        If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.


                                        3 cardSnoww, Unlight of Dark World 3 cardSnoww, Unlight of Dark World
                                        Snoww, Unlight of Dark World
                                        DARK 4
                                        Snoww, Unlight of Dark World
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 0


                                        If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


                                        1 cardUnchained Soul of Sharvara
                                        1 cardUnchained Soul of Sharvara
                                        Unchained Soul of Sharvara
                                        FIRE 6
                                        Unchained Soul of Sharvara
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1500


                                        During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn.


                                        1 cardZalamander Catalyzer 1 cardZalamander Catalyzer
                                        Zalamander Catalyzer
                                        FIRE 4
                                        Zalamander Catalyzer
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 200


                                        You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.


                                        2 cardAllure of Darkness
                                        2 cardAllure of Darkness
                                        Allure of Darkness
                                        Spell Normal
                                        Allure of Darkness

                                          Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                          1 cardCalled by the Grave
                                          1 cardCalled by the Grave
                                          Called by the Grave
                                          Spell Quick
                                          Called by the Grave

                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                            Tag(s):

                                            1 cardCard Destruction
                                            1 cardCard Destruction
                                            Card Destruction
                                            Spell Normal
                                            Card Destruction

                                              Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                                              2 cardDark Corridor 2 cardDark Corridor
                                              Dark Corridor
                                              Spell Normal
                                              Dark Corridor

                                                Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.


                                                3 cardDark Ruler No More 3 cardDark Ruler No More
                                                Dark Ruler No More
                                                Spell Normal
                                                Dark Ruler No More

                                                  Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                                  Tag(s):

                                                  1 cardDark World Accession 1 cardDark World Accession
                                                  Dark World Accession
                                                  Spell Quick
                                                  Dark World Accession

                                                    During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.


                                                    1 cardDark World Archives 1 cardDark World Archives
                                                    Dark World Archives
                                                    Spell Continuous
                                                    Dark World Archives

                                                      During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.


                                                      1 cardHarpie's Feather Duster
                                                      1 cardHarpie's Feather Duster
                                                      Harpie's Feather Duster
                                                      Spell Normal
                                                      Harpie's Feather Duster

                                                        Destroy all Spell and Trap Cards your opponent controls.




                                                        Tag(s):

                                                        2 cardLightning Storm
                                                        2 cardLightning Storm
                                                        Lightning Storm
                                                        Spell Normal
                                                        Lightning Storm

                                                          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                          Tag(s):

                                                          3 cardThe Gates of Dark World 3 cardThe Gates of Dark World
                                                          The Gates of Dark World
                                                          Spell Field
                                                          The Gates of Dark World

                                                            All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.


                                                            1 cardTriple Tactics Talent 1 cardTriple Tactics Talent
                                                            Triple Tactics Talent
                                                            Spell Normal
                                                            Triple Tactics Talent

                                                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                              Tag(s):

                                                              2 cardUpstart Goblin
                                                              2 cardUpstart Goblin
                                                              Upstart Goblin
                                                              Spell Normal
                                                              Upstart Goblin

                                                                Draw 1 card, then your opponent gains 1000 LP.


                                                                3 cardDimensional Barrier 3 cardDimensional Barrier
                                                                Dimensional Barrier
                                                                Trap Normal
                                                                Dimensional Barrier

                                                                  Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                                  1 cardGozen Match
                                                                  1 cardGozen Match
                                                                  Gozen Match
                                                                  Trap Continuous
                                                                  Gozen Match

                                                                    Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                                    1 cardSkill Drain
                                                                    1 cardSkill Drain
                                                                    Skill Drain
                                                                    Trap Continuous
                                                                    Skill Drain

                                                                      Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                      2 cardGrapha, Dragon Overlord of Dark World 2 cardGrapha, Dragon Overlord of Dark World
                                                                      Grapha, Dragon Overlord of Dark World
                                                                      DARK 10
                                                                      Grapha, Dragon Overlord of Dark World
                                                                      • ATK:

                                                                      • 3200

                                                                      • DEF:

                                                                      • 2300


                                                                      "Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.


                                                                      1 cardA Bao A Qu, the Lightless Shadow 1 cardA Bao A Qu, the Lightless Shadow
                                                                      A Bao A Qu, the Lightless Shadow
                                                                      DARK
                                                                      A Bao A Qu, the Lightless Shadow
                                                                      • ATK:

                                                                      • 2800

                                                                      • LINK-4

                                                                      Link Arrow:

                                                                      Left

                                                                      Right

                                                                      Bottom-Left

                                                                      Bottom-Right


                                                                      2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                                                                      1 cardAkashic Magician 1 cardAkashic Magician
                                                                      Akashic Magician
                                                                      DARK
                                                                      Akashic Magician
                                                                      • ATK:

                                                                      • 1700

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Top

                                                                      Bottom


                                                                      2 monsters with the same Type, except Tokens You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.


                                                                      1 cardCross-Sheep 1 cardCross-Sheep
                                                                      Cross-Sheep
                                                                      EARTH
                                                                      Cross-Sheep
                                                                      • ATK:

                                                                      • 700

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Bottom-Left

                                                                      Bottom-Right


                                                                      2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                                                                      1 cardKnightmare Gryphon 1 cardKnightmare Gryphon
                                                                      Knightmare Gryphon
                                                                      LIGHT
                                                                      Knightmare Gryphon
                                                                      • ATK:

                                                                      • 2500

                                                                      • LINK-4

                                                                      Link Arrow:

                                                                      Top

                                                                      Left

                                                                      Right

                                                                      Bottom


                                                                      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


                                                                      1 cardMuckraker From the Underworld 1 cardMuckraker From the Underworld
                                                                      Muckraker From the Underworld
                                                                      DARK
                                                                      Muckraker From the Underworld
                                                                      • ATK:

                                                                      • 1000

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Left

                                                                      Bottom


                                                                      2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.


                                                                      1 cardS:P Little Knight
                                                                      1 cardS:P Little Knight
                                                                      S:P Little Knight
                                                                      DARK
                                                                      S:P Little Knight
                                                                      • ATK:

                                                                      • 1600

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Left

                                                                      Right


                                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                      1 cardUnchained Soul Lord of Yama 1 cardUnchained Soul Lord of Yama
                                                                      Unchained Soul Lord of Yama
                                                                      DARK
                                                                      Unchained Soul Lord of Yama
                                                                      • ATK:

                                                                      • 2000

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Bottom-Left

                                                                      Bottom-Right


                                                                      2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.


                                                                      1 cardUnchained Soul of Anguish 1 cardUnchained Soul of Anguish
                                                                      Unchained Soul of Anguish
                                                                      DARK
                                                                      Unchained Soul of Anguish
                                                                      • ATK:

                                                                      • 2400

                                                                      • LINK-3

                                                                      Link Arrow:

                                                                      Top

                                                                      Bottom-Left

                                                                      Bottom-Right


                                                                      2+ monsters including an "Unchained Soul" monster You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Anguish", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Anguish"; add it to your hand. You can only use each effect of "Unchained Soul of Anguish" once per turn.


                                                                      1 cardUnchained Soul of Rage 1 cardUnchained Soul of Rage
                                                                      Unchained Soul of Rage
                                                                      DARK
                                                                      Unchained Soul of Rage
                                                                      • ATK:

                                                                      • 1800

                                                                      • LINK-2

                                                                      Link Arrow:

                                                                      Top

                                                                      Bottom


                                                                      2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.


                                                                      1 cardCoach King Giantrainer
                                                                      1 cardCoach King Giantrainer
                                                                      Coach King Giantrainer
                                                                      FIRE
                                                                      Coach King Giantrainer
                                                                      • ATK:

                                                                      • 2800

                                                                      • DEF:

                                                                      • 2000


                                                                      3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.


                                                                      1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy 1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                                      Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                      LIGHT
                                                                      Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                      • ATK:

                                                                      • 3000

                                                                      • DEF:

                                                                      • 2500


                                                                      2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                      Number 41: Bagooska the Terribly Tired Tapir
                                                                      EARTH
                                                                      Number 41: Bagooska the Terribly Tired Tapir
                                                                      • ATK:

                                                                      • 2100

                                                                      • DEF:

                                                                      • 2000


                                                                      2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                      1 cardNumber 60: Dugares the Timeless 1 cardNumber 60: Dugares the Timeless
                                                                      Number 60: Dugares the Timeless
                                                                      FIRE
                                                                      Number 60: Dugares the Timeless
                                                                      • ATK:

                                                                      • 1200

                                                                      • DEF:

                                                                      • 1200


                                                                      2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.



                                                                      DARK WORLD Decks in TCG








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